Lead matchmover @Logan on Nintendo, Walgreens and Comcast super fun projects.
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Posted on Nov 27, 2011
Posted on Nov 27, 2011
Posted on Nov 12, 2011
Posted on Sep 14, 2011
Posted on Sep 9, 2011
Posted on Sep 9, 2011
Posted on Jul 4, 2011
NatGeo “Valentine’s Day Massacre” @Big Machine
Blod, smoke bullets and tons of behind the scenes work. It was a pleasure to be part of the project.Lead Matchmover on the entire series, VFX sup and modeler. BMD and RFP team really pulled it of :)
Posted on Jun 22, 2011
Posted on Jun 17, 2011
kool aid (fruits pitch) @ Method
Texturing, lighting and dynamics (although the account went to Buck, we had a lot of fun doing it:)
Posted on May 5, 2011
NatGeo Hooked@BigMachineDesign
Turnaround on this project was one week from shoting to comping, tracking and dynamics. As part of the team I was in charge of the tracking and dynamics R&D.
Posted on May 5, 2011
Posted on May 4, 2011
Zombies: The Ramifications of Yes @ Goodnes MFG/TrailerPark
One of the cool projects I worked @ Trailer Park/Goodness MFG with CD Clarissa Donlevy. Lighting, animation+ AE comping.
Continue Reading
Posted on May 3, 2011
Posted on May 2, 2011
W network ID@BigMachineDesign(vray)
Rebranding project worked in Vray c4d. Project was commisioned by W network, executed by BigMachine.I was in charge of texturing, animation, lighting and rendering. Render times were high once we established the look and started processing @ 1080p with high AA (average of 40 min per frame)
Posted on May 2, 2011
Cartoon Network promo@ BigMachineDesign
Fun Promo project for my favorite tv station. The changeless on this one were volumetric clouds that needed to be static + custom shaped. Solution was found in c4d trough Thinking particles and Mograph Matrix.
Posted on May 1, 2011
Posted on Apr 29, 2011
Posted on Apr 28, 2011
Posted on Apr 19, 2011
Posted on Apr 11, 2011
Audi A6 `11 @picagency

project I worked on last year @ Pic. The model was delivered as cad, by german engeniers, and I must say, it wasn`t missing a single bolt modeled:)
I was part of the animation team, as well on the polishing side, texturing and GI rendering Continue Reading
Posted on Jan 17, 2011
Posted on Oct 31, 2010
Volkswagen Jetta Paper @1stAveMachine
stereo tracking @ 1st avenue, the outcome is just beautiful.Linky
Posted on Oct 31, 2010
Posted on Oct 6, 2010
reel + stereoscopic AE @ malbon Bros Farms
Just finished a 2 minute AfterEffects, stereoscopic conversion segment @ malbon Bros Farms. Quick preview/ red blue glasses needed. More images soon;) (vimeo compression is pretty rough)
Posted on Oct 5, 2010
TMZ rebrand
More here Continue Reading
Posted on Sep 13, 2010
Posted on Aug 19, 2010
History Films Stereo 3D (anaglyph)
Commissioned by BlueRoom NYC on a quick turnaround stereoscopic project. The interstitial, was made for theater distribution.The final result (2k left and right) will be processed at Technicolor as polarized S3D. Continue Reading
Posted on Jul 15, 2010
ING 4g
Clip is showcased on MotionServed Continue Reading
Posted on Jul 13, 2010
Posted on Jul 8, 2010
Posted on Jun 9, 2010
Verragio
Project @ Verragio NYC which was intended to bring 3d life, and a subtle/refined animation to their 2010 new line of jeweleries.
Lighting, texturing and rendering Cinema 4D with powerful and flexible AR3.
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Posted on May 22, 2010
Fandango
Super fun project worked at SpaceRaceMedia/commissioned for Comcast, the deadline was one week from their ideas, to boards animation and concept.
Five words Reviews, wants to know your review, right after the movie in just Five words that comes to your mind. We built a Fandango city and a cam flytrough to bring the concept to life. Continue Reading
Posted on May 20, 2010
Posted on May 18, 2010
Matchmoving & Track
I like to play with PFtrack whenever I get a chance. This post will be updated from time to time with various Matchmoving/tracking and compositing work Continue Reading
Posted on May 17, 2010
TvOne
3 second color themed bugs done for TvOne in 2009 Continue Reading
Posted on May 16, 2010
Posted on May 15, 2010
FLIR awards 2010
Boards made for FLIR awards 2010, bolean modeling on the FLIR model, texturing, rendering and lighting. Concept///we want to show the pilot in a cool IR/hi-tech in different instances of his work routine (training, going to missions, jumping to his chopper etc.) Every second, ready to go. Continue Reading
Posted on May 15, 2010
Break and dynamics
I`l update this post with MoDynamics and Xbreaker stuff Continue Reading




















